Sims 3 - PC - Electronic Arts
images available upon request
- modeled, textured, and rigged complex objects and buildings
- created normal, specular, and ambient occlusion textures
- worked with animators to create object templates
- mentored new team members
Sims 2 Castaway - Wii - Electronic Arts
- modeled and textured low poly props, plants, fish, and other interactive objects
- organized systems for harvestable plants to create the most variety in vegetation without taxing the system
- placed all interactive objects (harvestable plants, portals to other lots, fish, spawning objects) into lots in game engine
- tagged level geometry for collision and camera tagging
modeled and textured trees, vines, palms(on right).
modeled and textured all instruments

modeled and textured lava workbench